Terra Conquest
A downloadable game
As many other strategy and simulation games, Terra Conquest takes place on a hexagonal tiled map. Each cell has unique stats like fertility, ore richness or movement difficulty. Based on those stats, the player has to decide, where to place production buildings, storages, paths, defence ... During the game, several threads may accur like bandits trying to steel resources or smaller armies trying to eliminate you. Terefore, the player has to build defencive buildings and recruit troops and agents in order to defend the land and fight back.
This Game is no longer being developed.
Using the hexagonal concept and the same engine, HexChess was made.
| Status | Canceled |
| Author | Moritz Raupp |
| Genre | Simulation, Strategy |
| Tags | Real-Time |
| Content | No generative AI was used |





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